Why the differences with the Queen?

And why is it based on the race I picked?

The Queen has isolated herself and the Awoken that follow her to the Reef. Granted there is probably some travel to areas where Guardians roam but there is no suggestion as to how many seek audience with the Queen. Considering we’re first met by two starfighters we can only assume the place is tightly secured and that she has strong opinions behind the curtain of mangled chaotic debris.

The Collapse happened so long ago there has probably been quite a few Queens that have come and gone and it would be no surprise if the Reef was run by a Matriarchal standard. Since no one has gone after the Black Garden before us she probably hasn’t met a Guardian in person before either or so it can be assumed. I would think that a few decades, if not centuries, of isolation would garner some reaction other than “Oh hi! What’s up?”.

Humans, by no stretch of the imagination, would probably be looked down upon as inferior. It would have been so long since the evolution of the Awoken that small little fact might have lost it’s luster. The Queen’s brother is already rude as can be, there’s no reason to not to throw racism into it. Sure it’s been a few centuries but the battle of skin color might have turned to a battle of DNA.

An Awoken Guardian might have been seen as a traitor considering your not serving the Queen. With how loyal, though explosive, her brother is he’d probably have a word or two about it. Why shouldn’t he have a strong opinion about one of his own kind living and fighting among Humans, who he believes are inferior? Let’s toss some spite in for a little flavor in the scene. I have to sit through the cutscene to learn some things anyways, let’s make it interesting!

The most infuriating part for me is that an Exo doesn’t get any sort of reaction, not even an eyebrow lift. Surely they’re not common in the Reef or allowed at all to live there like Humans or so I assume. Shouldn’t the Queen find an Exo interesting? Has she even seen one before? Of course her brother equates Exos to Humans, both inferior to the Awoken. Why not have ‘war machine’ be an insult? It would imply than an Exo is nothing more than a Human shaped Vex. Stings doesn’t it?

In any case, the Queen’s scenes could have a lot more zest if there was a dash of realism thrown into the mix. If I was the Queen, which would be awesome, I’d certainly have a different reaction to different races when they came knocking for the first time in decades.

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Why short intro scenes?

And why is it based on the class I picked?

We all know how it is. We wait, we squirm, we count the days until the game we’ve preordered months ago is released. It’s like Christmas when Tuesday rolls around and midnight releases are even more exciting because of the hype. I don’t know about you, but I’m the kind of person that will sit by the front door of the game shop for hours. Twelve hours, by the way. That’s how long I ever stood in line for a game, which was Halo 3, so you can only imagine my hyper energy levels for Destiny.

Ripping open the plastic, sliding the disc into the console, basking in the glow of the first loading screen. There it is, the deliciousness that is starting a new campaign in a fresh realm. But don’t forget about creating your avatar, or in Destiny’s case your Guardian. I can’t tell you how long it took me to decide between an Exo and an Awoken. I chose the former, who doesn’t want to be a ‘war machine’?

Then… Bam!

The initial intro scene, the platform in which the rest of the story will be built on. So why are my rewrites so short for the opening? I don’t know about you but I want to be thrown into the trenches from the get go. I’ve been waiting months to play the game, to wait a couple more minutes? No, I can get the backstory after I kill a few things. Call me impatient call me childish, but remember I’m a full grown woman who’s obsessed with video games and winning. That’s why the initial start scenes are brief, so the player knows how they came to be but not much more than that before being tossed to the wolves. It’s gripping and engaging, it makes you go “Oh snap, we’re starting already?” to “Let’s do this!”.

Now there was probably another difference you saw between my version and the actual version that was released, a difference of class being the deciding factor. Why? Think about it. During the Collapse hundreds of Humans, Awoken, and Exos would have toed the line, trying to save what they could before being swallowed up by the Darkness. Bodies would have been scattered across the galaxy and with Guardians taking back territories they could have very well escorted Ghosts that still needed to find their person to resurrect. Ghosts shouldn’t be floating about all willy nilly either, we can’t afford to lose any more parts of the Traveler. We all saw what happened with the shard of the Traveler the Hive Wizards had been feasting on.

What’s another reason for the class based change? Replay value. There’s many players who have one of each class, so let’s change it up a little and make it worthwhile to sit through cutscenes if we don’t have the ability to skip them. Of which we didn’t in the beginning, we do now. But who wouldn’t want to see a new scene? It keeps the player’s interest instead of making them grow a grudge for playing through the campaign again.

The third reason is a little more subtle. I don’t know about you, but when I go through the Buried City with my Exo Hunter I would have found it chilling to come upon the same place that I had initially died and was brought back to life. To stand at that spot, marvel at the Traveler’s and Ghost’s abilities, and press on for the mission. It’s like telling the Darkness “You consumed me once, but you cannot keep me for I was reborn and I am the Light”.

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Why not expand more?

The more we see in the expansions the more the story becomes complicated, that is if you’re keeping up with the Grimoire cards. Since I obviously can’t see the whole story yet, though I can make all the guesses I like, I wanted to touch on other aspects that remain unseen.

For example, “A Bittersweet Reminder” provides insight on how the civilians of the Last Free City look up to us Guardians. It’s obvious that the children can see the walls that fence them in from the world that is rightfully theirs, why not have the Guardians’ triumphs be bedtime stories to keep their fears at bay? We’re not some secret, we have a giant Tower after all. But that’s not the whole purpose of this piece. Not once did we question where our family went, what happened to them after we died the first time. Did I have children? Was I married? Did my family carry on or get wiped out in the Collapse? We may be resurrected, but we’re not complete zombies.

A more lighthearted bit is “Brownie Points” and although short and to the point it does raise the question of class culture. We obviously see the Hunters’ hangout in the bay of ship down in the Vanguard hangar that has it’s own ‘tribal’ flair so to speak, why not emphasize it? Hazing has always been in humanoid behavior, there’s no doubt it would still be going on. In the end it boils down to a look into everyday Guardian life. Plus, as cheap as it may sound, amnesia is an adequate explanation of how we can so easily adapt to this new world after the Golden Age.

One thing that does bug me about Destiny is that we’re forced to have a male Ghost. What if I want a chick voice? Plus, there was so much opportunity wasted for comedic one liners that would break up the constant barrage of gunfire and explosions. Even one line every half hour would be amusing thus the quick list of Ghost quotes.

Crucible is a more popular aspect of Destiny, especially when Iron Banner rolls in. But how would Guardians see it from inside that realm? The short called “Brutal” addresses this. There would no doubt be a code of conduct and honor to be enforced, and I would not at all be surprised if some watched on their downtime while planetside. Bungie watches, why can’t Guardians watch? It’s a nice explanation of why that gameplay exists within the universe of Destiny, along with clans, Lord Saladin, the whole gambit.

I’ll admit that “Eternally Lost” does feel a bit rushed but most of us have run through Vault of Glass numerous times so it’s no secret that’s where the fateful three were. I wanted to question what it was like for the original fireteam to find it, what it was like to see Atheon in the metallic flesh for the first time. It also answers the question of how the knowledge of how to navigate through it was relayed back to the Tower, right before Evline’s Ghost is crushed. A bit darker undertone is the desperation of unspoken bonds between Guardians, if my two brothers in arms went down fighting and were lost to the corners of Darkness I undoubtedly would follow the same path. Not even an Exo can delete the surreal feeling of survivor’s guilt.

The last narrative, “The Reason” is actually based off of a song called Miracles by Two Steps From Hell. They have been the most inspirational for all of my writing and more than once I have caught myself staring into oblivion, letting whole scenes play out in my mind’s eye. For whatever reason if I sit back and listen to this song I can imagine everything that happens in “The Reason”, a normal day turned into a sporadic celebration that only lasts a few moments but has a major impact on everyone, even bystanders. Originally I wanted the Warlock to carry the child on his shoulders while they spiraled around the Traveler, brushing their fingers along the white but the altitude at which it sits is too high for that. And then I wanted a whole class involved, for the children to intermingle with the ones that protect them day in and day out. All too often we get caught up in the violence of war, the triumphs of victory, and the losses of brothers and sisters in arms to the Darkness. Not once are we ever reminded that we’re fighting for our future, for the children that are ours by responsibility and decree. A soldier cannot fight for millions for it’s too much stress, rather they can fight for the few they love most and endure the trials of hell with ease.

Finally, “The Epoch Protocol” is more of in-realm document that every Guardian would come to know that outlines everything they could possibly question. We’ve been dead for decades and laws would have undoubtedly changed for these trying times. Could we not marry? Have our own home? Could I adopt an orphan or two and provide a better life for them as they provide for me a reason to fight through the Darkness? It deals with all the little loose ends that can raise questions, mostly questions I would ask because I love thorough lore.

The original lore I’ve written doesn’t expand on the main story for there are things that I’m not privy to, I can merely read the Grimoire cards like everyone else but I can speculate. A number of hours have already been spent in PSN parties, going over the cards bit by bit to figure out just where we are heading, and I can’t say just how long I’ve spent sitting next to NPCs in the social areas to hear every voiced word. I wanted to touch on the pieces, the things I would love to know as an immersive gamer. Perhaps it’s just me, perhaps not, but I’m satisfied with what I’ve written.

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Why not more detail?

If you’ve played Destiny you already know what the characters and scenery looks like, you already know how terribly dull the cutscenes are. So why bore you with things you have prior knowledge of? The rewrites are short so the main focus is purely the dialogue changes and the ensuing consequences to such.

And if you haven’t played it, shame on you. Go atleast rent it for a night or two.

More action wasn’t added to the scenes either because we’re already playing a first person shooter, to add more violence into the scenes would jeopardize what they are used for, which is as a relay for information. Even the most hardcore gamers need a minute or two to set down the controller and take a swig of now room temperature Mountain Dew. It’s probably flat too but we are rather busy trying to save Earth. Again.

Now if you want full details and content that reads like a novel go check out the Original Lore category. It’s there that you’ll find stories of other Guardians that help delve a little deeper into this realm of survival at any cost.

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Why so much creative freedom?

My question is; why not?

Even the Grimoire cards leave the Stranger shrouded in a mystery, which is all well and fine, but there’s not even a hint of who or what she actually is. Within the game she says she’s not forged in Light but yet she can come and go like a wraith, an ability with no name. The whole character leaves a lot to the imagination and I let my mind run wild.

What if the Stranger is actually a part of the Traveler? Maybe she was created so it could wander where it could physically can not go. The Stranger is synthetic just like the Ghosts which the Traveler made, and a female since it’s always been the human mentality that they are not as intimidating. I say this phrase lightly, so don’t read into that line too much. But it would explain why she can walk on air, disappear in a blink, and why she’s never seen in combat despite having a weapon.

Why can’t she be an appendage of the Traveler to keep an eye on the beloved Guardians? This would of course explain why she would avoid the Speaker since he would most likely be able to recognize Traveler created tech. Plus if you, the Guardian, tried to explain the Stranger to anyone the rest of the Tower might think you’re a loon. It’s actually the perfect way to relay information, little Miss Disappear can be a valuable story plot device.

As probably seen in the library scene a massive amount of liberty was taken. It always bugged me that the Stranger says “I don’t even have time to explain why I don’t have time to explain” then launches into a whole dissertation. Sure it could mean that she’s taking time out of her busy stalking schedule, but she’s not even rushed when she’s talking. It just doesn’t sit right, that’s why I changed the whole scene save for the ‘Little Light’ part which is a nice comedic break. There was such wasted opportunity to explain the realm we’re trying to save and why each enemy was trying to make us extinct.

Unless I missed it somewhere it was never explained how the Fallen had gotten involved in this five sided war. Could the Traveler have considered them but they were too piratical? They could have blamed each other for not meeting expectations, deteriorating into separate Houses which would only fuel the pirate culture more? I’d be a grumpy space bug too if I lived off Ether and had two of four arms cut off as a puberty ritual.

The Hive is easiest to explain since they’re practically the end all be all of malevolence. They flourish in places where there’s a lack of light like any good villain does, so they’d probably want the Traveler destroyed simply because it embodies Light in a physical form. Does this mean the Hive wants to wipe out suns too? No because it’s not that literal, and no one wants a bunch of planets being released from an orbital pull. That’s just a mess. The Hive is nothing more than cockroaches.

Again, unless I overlooked it in the Grimoire cards, it’s not clear why the Cabal are trying to kill us all either. At a glance they come off as militaristic gorillas in armored suits, which is of course a very crude observation but true none the less. Why would they be after the Traveler? They’re technology seems advanced enough with land tanks the size of aircraft carriers and a wall of trusty four inch thick shields. Their battle tactics seem rather tried and true, and Psions possess abilities much like us Guardians. What if all they want is a challenge? There is hardly anything more terrifying than a villain doing something simply because he can. Now throw that mentality into an army. Doesn’t it just make you want to groan while reloading?

Now for the Vex. While yes they are ancient civilization of robots that have instant communication across lightyears, they had to somehow come upon that sort of tech didn’t they? So either they invented it themselves or it was gifted to them. Plus, the white liquid core is organic and that has to come from somewhere. Let’s assume the Vex are driven by electricity, the same way the human body is such as brain synapses and the nervous system, and water is major conductor. What if the white is a type of liquid battery? Throw in some salt-esque flecks and you have bodily remains of what they use to be, therefore that core is what drives the metal body much like a mech out of any number of anime shows.

Perhaps they were gifted this magnificent way of communicating and becoming a machine is a form of immortality in their culture. The Traveler would have been their idea of a god in the beginning, worshiping the great white orb. As time went on, and they come closer to what we encounter them as, they would become less reliant on the Traveler and lose sight of who they were before. With the Traveler being a benevolent entity it would abandon the Vex in search of another species, and something that massive would take centuries upon centuries to reach Earth. Of course the Vex would follow in order to complete their ascension to their own form of godliness.

Now to explain the Divisive Mind so it fits this theory. The Vex might have had a caste or class system which could still be in place in the virtual lines between the bodies. The lesser classes would be kept to the sub processes such as repairs, priority queues, anything that can have logic applied easily so there’s not much thinking involved. Middle class would be the combatants, chess pieces on the galactic theater of war. Liquefying a global army of billions can be enough brains brought together to power all of those Vex bodies so there’s no shortage of them to kill. The high class, the intellects and geniuses of their society, would be the mass we know as Divisive Mind, and other likes it. The transfer of energy into the three giants we had to take down in the Black Garden might have been enough for a retreat to another organic body meaning the one we saw merely transferred to another point in space and time. This also explains how the Vex are still fighting afterwards.

The reason I focused on the Vex in this explanation because they are the endgame enemy to beat, with the raids focusing more on the others such as Crota’s End. The Hive, along with the other two, will be addressed in later articles. If the interest is there.

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